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Czasem to, czego nie widać na pierwszy rzut oka, ma największy wpływ na doświadczenie użytkownika.
We remind you that if you would like to share with us interesting links from the UX world, send your suggestions to newsletter@ideacto.pl, and we will be happy to share them in the next UX Thursdays. [FM_form id=” 1″]
Valentin Radu, founder and CEO of Omniconvert, describes in a comprehensive way how to ensure that we provide customers with reasons to return to our e-commerce.
In addition, Wizard — an application for designers that allows you to quickly convert analog sketches into digital versions, and for dessert the best of design from TED speeches, i.e. a selection of the InVision team. Let it be a really well-designed 12 months for you!
Today we have a solid portion of expert advice for you, which will certainly come in handy during design, but also in direct cooperation with customers. In addition, a new tool from Microsoft and a look at the changes that the team under the sign of the green owl is preparing for its users.
Or would you like to share with us news or curiosities from the world of UX and e-commerce? You can send your suggestions to the following address: newsletter@ideacto.pl, and we will be happy to share them with our readers in the next UX Thursdays! To read! [FM_form id=” 1″]
UX research can be associated mainly with the study of usability. However, this concept contains much more content. Based on the methods, we divide user research into qualitative and quantitative. They may concern work on a product already on the market and its improvement, or they may be carried out before the product is even created. There are those that in their process resemble a “lean” approach, that is, a very extensive process, and there are also those that can be closed in a few sessions. The conclusion from this is that there are as many studies and approaches to them as there are many ideas for their implementation, subject to methodological correctness. However, the most popular and most frequently used in UX have, above all, a clearly defined methodology, which translates into a standardized process.
Before we go into describing UX practices, we share with you the basic phrases that regularly occur in articles and communications with the UX industry, and that are not always obvious to outsiders.
Remember our last post about the 4 types of cognitive mistakes you are most likely to make in UX work? Another good news is that most bugs have their dark and light sides. It is enough just to use them properly during the design process. And so when the user:
If you are, like us, focused on being the best version of UXO, then you need to know that there is no end to the efforts! Each of us, both in private and professional life, is subject to the so-called thinking traps. Otherwise, more technically speaking, they are cognitive errors, that is, ways of irrationally perceiving reality that deviate, often significantly, from the truth.
For 3 years we have been sending to more than 6000 readers an overview of the most interesting articles from the UX world
Today is Intergenerational Solidarity Day, so get your grandparents, parents or kids to read. And to choose from accessible texts on neuroscience in design, examples of the use of deepfake technique and regaining control over the digital world. You can also listen to lectures on human nature, and UX/UI designers have the opportunity to comment on their work experience in a survey.
On World Art Day, we invite you to the text gallery, where you will find, among others, articles on speculative and convergent design and advice on creating environmentally friendly websites. There will also be inspiration from typography creators, reflections on the correct layout of the website and comments on providing constructive feedback.
On the occasion of International Bird Day, we check out what the Internet sparrows have been tweeting about recently. In addition to articles for which the starting point was a high-profile auction of graphics sold for 69 million dollars, you will find texts about increasing the availability of published content, heuristic analysis and color selection. There was also a corner of inspiration in today's roundup — take a break from following tweets and take a look at Instagram.
On the occasion of the European Brain Day, we start with a solid dose of reflection on good and bad design practices. To stimulate gray cells, we also propose texts about interfaces of mobile devices, algorithms for evaluating UX and ways to successfully debut a digital product. There will also be advice for graphic and UX designers. For fans of puzzles in the graphics, we have hidden one more of the holidays falling today - have fun!
We celebrate the International Day of the Master of the Game with a slightly enlarged set of lyrics. Review them all, or let the dice roll decide whether to choose a description of gamification mechanisms, notes on service design, and one of the texts on customer-specific design decisions. You can also stop by articles on the UX design process and two guides to UX research methods.
iMarketing Transformer has prepared a research report “Marketing in the IT industry” in which more than a dozen companies affiliated within the ITCorner Association took part. IDEACTO is a partner of the report.