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#108 UX Thursday
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Develop your design skills and stay on top of trends in experience design.
Nie wszystko, co użytkownik kliknie, oznacza świadomą intencję, tak samo jak nie każda odpowiedź AI wynika z dobrze zaprojektowanego systemu wiedzy.
Before we go into describing UX practices, we share with you the basic phrases that regularly occur in articles and communications with the UX industry, and that are not always obvious to outsiders.
Remember our last post about the 4 types of cognitive mistakes you are most likely to make in UX work? Another good news is that most bugs have their dark and light sides. It is enough just to use them properly during the design process. And so when the user:
If you are, like us, focused on being the best version of UXO, then you need to know that there is no end to the efforts! Each of us, both in private and professional life, is subject to the so-called thinking traps. Otherwise, more technically speaking, they are cognitive errors, that is, ways of irrationally perceiving reality that deviate, often significantly, from the truth.
Where do we get the information we need to create fully personalized experiences? Below are three types of sources from which we draw, needed in the personalization process, information about our audience.
It used to be said that certain things cannot be bought, but eBay has already seen a lot of goods that cannot be bought, so the creators of the portal probably will not be surprised by anything anymore. Sometimes the strangest business ideas turn out to be the most successful, and sometimes not - on the net we find them all, mixed with each other and without division into categories. After all, what is not on the Internet, is not in the world. We have selected for you a subjective list of the strangest items sold through eBay.
How do they differ from each other? How to choose wisely between personalization and customization? And what does science say about this?
Stefan slowly got used to the next start of the day at the office. Inevitably, the moment of looking at the post office was approaching — a wall of unread emails collapsed on it. Only some of them had anything to do with his work, the others were spam, offers, incentives to subscribe to newsletters or invitations to meetings. He went through the first few and took a look at the topic “Do you make a mass? It gives the best results...” — you don't. The second message shouted straight to him: “Stefan! Promotion for the best boneless loin” — and are lentils for vegetarians? So many emails, and none of them were sent to him. He opened the next one, although his eyelids were getting heavy...
The new communication platform of Eurobank focuses on presenting the world of banking in a more accessible form for customers. Eurobank.pl not only addresses the unusual needs of the most demanding customers, but also introduces more functional solutions. The IDEACTO agency was responsible for the research of user behavior, the development of the functional design and the new graphic design, and for its adaptation and implementation by Blue Services from the Blue Media group.
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AI zmienia dziś nie tylko produkty, ale też sposób ich projektowania, testowania i używania.
W tym wydaniu newslettera przyglądamy się temu, jak łatwo w projektowaniu zgubić realną perspektywę użytkownika. Będzie o zgodzie, która tylko wygląda na wybór, o uwadze, która nie działa tak, jak zakładamy, oraz o systemach, które przez lata przyzwyczaiły użytkowników do niedziałających rozwiązań.
O systemach, które miały być bezpieczne, a okazują się wykluczające, o AI, które zamiast ułatwiać pracę — bezlitośnie obnaża braki w myśleniu projektowym oraz o ścieżkach klienta, które świetnie wyglądają na mapach, ale nie działają w praktyce.
W dzisiejszym newsletterze patrzymy na to, co dzieje się między danymi, technologią a realnym doświadczeniem użytkownika. Z jednej strony przyglądamy się temu, dlaczego mimo ogromu metryk zespoły CX wciąż mają problem z działaniem „tu i teraz”, z drugiej zadajemy pytanie, kto tak naprawdę może dziś w pełni korzystać z narzędzi AI.
W tym wydaniu newslettera przyglądamy się temu, co dzieje się wokół procesu projektowego zanim jeszcze powstanie finalny interfejs.